UPDATE (06/01/09): This code has now been updated to work for all NWN2 official campaigns.
A reader to this blog read about my combat auto-pause facility that I have coded for my own module and asked if I could do something similar for SoZ. And so, this evening, I decided to take a look at my scripts and managed to put something together. It is not quite as refined as the one used in my own module, as I did not want to add a tlk file and had to rely on changing only one script within SoZ. However, after testing it, I have found it works fine and so uploaded it to the Vault. It is awaiting approval, but I hope other players (who like my group enjoy turn-based combat), will find it a useful addition. As soon as the Vault has approved its entry, I will add a link to it on my blog sidebar.
Hopefully, my friend and I will be able to make use of the code for our own SoZ gaming experience as well now. ;)
Combat Auto-Pause - SoZ can now be downloaded from here.
The Pensacon Report
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